Traps vs Grubs·on Asgard Rust: one grid, 5x for the event·Date coming soon·Pick your team →
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Traps vs Grubs
Free to enter
One grid
48 hours
5x Gather
One side builds trap bases. The other side tries to get through them with spears, bows and rocks. Two days, one tiny map, real prizes.
It all happens on one small grid, so there's nowhere to hide and the fights come to you fast, which is where the chaos starts. For the event the server runs at 5x instead of our usual 10x, and that turns the first night into a scramble for every rock, trap and turret you can find.
Date coming soon. Starts on a Friday wipe at 6 PM ET and runs 48 hours straight.
Team Traps
Build trap bases. Score when a grub dies to your traps or inside your base.
0signed up
45 can play at once. Everyone else waits in a short line.
VS
Team Grubs
Grub it up. Score with melee, bows and other primitive kills, by cracking Vaults and breaking traps.
0signed up
45 can play at once. Everyone else waits in a short line.
You sign in with Steam so the server knows which team you're on. Only signed-up players can join during the event. Free to enter.
You're in.When the event starts, join from the server list (Modded tab, search ASGARD) or press F1 and paste:
Live
Scoreboard
Preview: sample numbers, not a real event.
Team Traps0
Team Grubs0
Top trappers
Prize if they win
Top grubs
Prize if they win
48 hours, one tiny map
How it works
Team Traps scores with traps
1 point when a grub dies to a trap you own, anywhere on the map: auto turrets, shotgun traps, flame turrets, landmines, bear traps, floor spikes, tesla coils, SAM sites. Cover a whole field in landmines if you want.
1 point when a grub dies inside your base to anything that isn't another player: pits, elevators, falling, drowning, fire, bleeding out, even pressing F1 kill.
A trap that hurts a grub still gets the kill if he bleeds out or gives up within 2 minutes, as long as no player finishes him.
Every 30 minutes a fed Vault earns +2 if it got a trap kill, plus +1 for each loot tier it has reached.
Nothing counts while your Vaults have no upkeep.
Kills you make yourself, with any weapon, don't count, even on a grub a trap knocked down. Make them come to you.
No high quality metal for Team Traps. Sheet metal is the top.
Team Grubs scores the primitive way
1 point for killing a Team Traps player with melee (thrown too), a bow, a crossbow, the revolver, the eoka or the nailgun.
Crack a Vault: 10% of everything it earned (at least 5 points), plus its weapons and its upkeep.
1 point for each trap you break inside a Team Traps base. Spikes and bear traps: 1 point per 5.
Guns are allowed, but gun kills score nothing. Neither do explosive kills.
The heart of every trap base
The Vault
Type /vault in game to get one. The first Vault for each TC is free, and you can own two. It goes indoors, inside your own base. Press E on it to feed it wood, stone and metal fragments, up to four hours at a time.
Two Vaults share one upkeep: they hold twice as much and burn twice as fast, and they're always fed (or empty) together. Each Vault earns its own 30-minute bonus, so two Vaults score more, but they also give the grubs two targets.
Every Vault shows what it has earned. The more kills it earns, the better the loot inside gets (25, 50, 100 and 500 kills), and a Vault past 100 kills shows up on everyone's map. Only grubs can open it, and the first one in takes the prize. Then it breaks, and that base scores nothing until a new Vault is fed.
Friday 6 PM ETWipe. 90 minutes of build time, nothing counts yet.
Friday 7:30 PM ETKills count. Trap bases go live.
Saturday afternoonStreamers from both sides on at the same time for the showdown.
Sunday 5 PM ETLast hour: every point counts double.
Sunday 6 PM ETFinal score. Monday's wipe happens as normal.
Rules and settings for the event
No team size limit, but you can only team up with your own side. Teammates don't share code locks or TCs automatically: authorize them yourself.
Two TCs per player. Trap limits per player: 1 auto turret, 6 shotgun traps and 4 flame turrets. Landmines, bear traps, spikes and tesla coils have no limit.
Raiding is on. Gathering is 5x for everything during the event. Asgard is normally a 10x server; the event runs slower so the 48 hours stay fair.
Kits, the points shop, /redeem and boosters are off for the event. Teleports work only between players (TPR), and you have to stand still while it counts down.
No roof camping: shots from a roof at players on the ground do no damage, unless you're raid blocked (raiding or defending).
Normal Asgard rules still apply: no cheats, no slurs, no threats. Staff warn first, then disqualify. Disqualified players are removed from the boards.
Real money, paid after the event
Prizes
Winning team's top 10
Whichever team has the most points at the end. Ranked by points scored.
US winners choose PayPal or a Steam gift card. Everyone else gets a Steam gift card. Staff are on the boards but can't win cash.
Event VIP
Skip to the front of your team's line (up to 25 VIPs per team)
/skin with your own Steam skins, no workbench
Works right away, with no points, loot or edge in a fight